Measure what comes back through the door
Most venues know how busy last Saturday was. Few know how many guests came back because of something they did. Here’s how to measure it.
Play at the table. Stay for another round. Come back for more. Scan, pair, play, win. In your branding, with no app download.
No app.No hardware.Set up in 15 minutes.



Your guests have time to fill, and you have quiet nights to fill. The usual fixes don’t connect the two, so tables drift off once the plates are cleared, and guests who loved their visit leave with no reason to come back when you need them.
Hospitality runs on thin margins, and the slow days hit hardest. We built Clink to turn waiting time into play, play into longer stays, and longer stays into return visits, without an app, new hardware or another job for your staff.
Five steps for your guests. For you, one set of table talkers.
A QR table talker starts the game. There’s no app to download.
Friends scan the first guest’s phone to join the same game, linking up to six devices in seconds.
Quick games for the table in your colours: race to pull a cracker, draw and guess, hunt a hidden word, escape a room or sink a fleet.
Players get the joke, the fun, and sometimes a prize you set, such as 10% off in January.
Staff scan the discount code’s QR to redeem it, and you see exactly what came back through the door.
Use case: Christmas
A branded virtual Christmas cracker for every table. Guests get the pull, the joke and the hat moment, plus a chance to win a January offer that fills your quietest month.
Want more? Sketch and Guess, Word Hunt and Escape Room all have Christmas versions too.
Five games so far, each with its own box and each played in your branding. You choose which games go on your shelf, and the table picks tonight’s.


A tap race. Everyone taps the same pattern of lit tiles, and the first to finish pulls the cracker.
Shown in The Harbour Arms’ branding


Everyone draws a secret word for a minute, then the table guesses each drawing from six answers.
Shown in Little Crumb’s branding


Everyone hunts the same hidden five-letter word, with six guesses each. Coloured letters show what’s close.
Shown in Nonna’s Kitchen’s branding


The table works together to open three locks before time runs out. Each phone holds different clues, so talk it through.
Shown in The Copper Tap’s branding


Two players hide their ships and take turns firing at each other’s grid. Winner stays on, and the rest of the table plays next.
Shown in The Harbour Arms’ branding
New games join the library through the year, with seasonal rotations for Chinese New Year and Eid.
A game between courses or over a last coffee keeps the table going. A table that stays orders another round, a dessert or one more flat white.
You choose the prizes, the odds and the redemption windows, so offers land on your quiet nights, not your busy ones.
Every game carries your logo, colours and tone. On the venue-themed tier, the content itself is about you: your dishes, your drinks, your local quirks.
It keeps kids busy and gives groups something to do, without giving them another reason to scroll.
Track plays, prizes issued and redemptions, and capture guest emails with consent.
Redeem a discount code by scanning its QR. That’s the training.
Swipe to see one game in four very different places.
One game, four very different places. Each one looks like it was made for them.
Pull a cracker, win a Sunday roast deal for January.
Beat your friend to the tap, win a free pastry next week.
Keep the kids busy and bring the family back for 20% off.
Win two-for-one mocktails on a Tuesday.
Built for groups
One rollout across every site, with group-level reporting.
Seasonal game rotations for Christmas, Chinese New Year and Eid, themed for international guests. A natural fit for venue-themed games.
Family-friendly table entertainment that earns its place, and keeps the table ordering.
A reason to stay for a second coffee and a slice of cake, and to come back next week.
Plays, prizes issued, redemptions and emails captured, per site or across your whole group. Change prizes, odds and limits in the same place.
Plays by day
Sample bar chart: plays rise through the week and peak on Saturday.Prize settings
Live on 12 tables
Branded puts your look on our games. Venue-themed makes the games about you. Either way, you only pay more when guests come back.
Our games, in your look.
£99a month + 50p per redemption
Games about your venue.
£249a month + 50p per redemption
What do you call a donkey that drinks at The Copper Tap?
A Copper Mule.
Multi-venue pricing is available on request, with one rollout across every site and group-level reporting.
Prices exclude VAT. Monthly, no contract.
No. It runs in the phone browser from a QR scan.
No. It’s played while guests wait, and redemption is a single staff scan.
That’s the idea. Guests leave when the evening feels finished, and a quick game between courses or over a last drink keeps it going. A table that stays longer has more time to order another round, a dessert or a coffee. On a quiet night there’s no queue for the table, so a longer stay costs you nothing.
Yes. You set prize frequency, value and expiry, plus a daily limit.
No. There are five games so far: Christmas Cracker, Sketch and Guess, Word Hunt, Escape Room and Sink the Fleet. All but the cracker work any time of year, and the library keeps growing.
Branded styles our games in your look. Venue-themed writes the game content around your venue, so jokes, questions and prompts reference your menu, location and personality.
No. Play is always free. Prizes are a treat, not a condition.
Yes. The games are family-friendly, and only adults can claim a prize or give an email.
You do. Guests opt in to hear from your venue, and you can export the list at any time.
It doesn’t need to. There’s no integration required.
Yes. Clink is monthly, with no contract.
No. It runs in the phone browser from a QR scan.
No. It’s played while guests wait, and redemption is a single staff scan.
That’s the idea. Guests leave when the evening feels finished, and a quick game between courses or over a last drink keeps it going. A table that stays longer has more time to order another round, a dessert or a coffee. On a quiet night there’s no queue for the table, so a longer stay costs you nothing.
Yes. You set prize frequency, value and expiry, plus a daily limit.
No. There are five games so far: Christmas Cracker, Sketch and Guess, Word Hunt, Escape Room and Sink the Fleet. All but the cracker work any time of year, and the library keeps growing.
Branded styles our games in your look. Venue-themed writes the game content around your venue, so jokes, questions and prompts reference your menu, location and personality.
No. Play is always free. Prizes are a treat, not a condition.
Yes. The games are family-friendly, and only adults can claim a prize or give an email.
You do. Guests opt in to hear from your venue, and you can export the list at any time.
It doesn’t need to. There’s no integration required.
Yes. Clink is monthly, with no contract.
Most venues know how busy last Saturday was. Few know how many guests came back because of something they did. Here’s how to measure it.
Research shows phones on the table make a meal out less enjoyable. The answer isn’t a ban: it’s shared play instead of solo scrolling.
A 1985 study of queues explains why the wait for food can make or break an evening, and why giving guests something to do changes how the whole visit feels.
Free for guests to play. No contract. You only pay 50p when an offer brings someone back.
Fill in the short form below. It takes less than a minute, and we’ll be in touch.
Your logo, colours and prizes on the games, plus QR table talkers for every table.
Tables linger for another round, and winners get an offer for the nights you choose. You see every one redeemed.
Picture January: tables filling on the nights that used to be quiet, guests staying for one more round, a mailing list of guests who already love your place, and a clear view of which offers work.
Get Clink for your venueWe’re setting up venues now, in time for Christmas. Tell us about yours.
Thanks for telling us about your venue. We’ll be in touch soon to talk about getting Clink on your tables.
Prefer to talk? Email hello@clinkgames.com